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Houses with not much in vs locked houses.
My biggest issue with houses is that I have never played an RPG where Hero walks in, Resident NPC notices, then gets thrown out by Resident NPC for barging in. And even if you have it so Hero politely knocks on Resident NPC's door, why the hell would they even let a common stranger come in their homes? (Unless, of course, Hero is a respected popular figure and Resident NPC has a deep respect for Hero because of Hero's past deeds -- THAT I can understand.)
On my Runic Cipher demo from 2009 I included about seven residences just in Sassoon City (all but one of them a big mansion belonging to the wealthiest citizen in the country). A few NPCs I had them say shit like "Who are you?" I honestly think that both "Who are you?" and any random line not having to do with your character barging in is a bit silly, and I learned from that mistake. From now on, I just have two houses tops per city/town/village. I mean, really? I know houses are fun to look at, but you do have to apply some common sense here.
Bottom line is: I suggest anyone serious about a game he or she is making to think twice on the whats and whys of putting an accessible house when most likely the residents don't even know who the playable characters are. WHAT will you have the residents say to your characters that is actually helpful and/or informative without it being danged awkward or random? And WHY are you giving a stranger access to their home?
On my Runic Cipher demo from 2009 I included about seven residences just in Sassoon City (all but one of them a big mansion belonging to the wealthiest citizen in the country). A few NPCs I had them say shit like "Who are you?" I honestly think that both "Who are you?" and any random line not having to do with your character barging in is a bit silly, and I learned from that mistake. From now on, I just have two houses tops per city/town/village. I mean, really? I know houses are fun to look at, but you do have to apply some common sense here.
Bottom line is: I suggest anyone serious about a game he or she is making to think twice on the whats and whys of putting an accessible house when most likely the residents don't even know who the playable characters are. WHAT will you have the residents say to your characters that is actually helpful and/or informative without it being danged awkward or random? And WHY are you giving a stranger access to their home?
The Screenshot Topic Returns
Posting a Blog
Posting a Blog
What are you jamming to?
author=Arandomgamemakerauthor=Allen HunterOh, i have the DS version, on a real console. I just simply do not use roms in any form or way.author=ArandomgamemakerUnless if I was playing the game on the original SNES or better yet through emulation with a USB port for a controller, then I would lose interest too. The PlayStation re-release is only worth getting if you are a completist or you do it for the bonus content (which is a bit innovative I say).author=Allen HunterDitto, but i sort of lost interest when i deleted my initial level file.author=ArandomgamemakerCheers, Chrono Trigger is my favorite RPG of all time.
(I shall NEVER get the PS version. Have you seen those loading times?!)
Indeed. The loading times were awful. Don't even get me started with how they increased the loading times for Final Fantasy VI.
What are you thinking about right now?
author=Adon237
The RPGe translation remains my favorite to this day. That screenshot is living proof.
What are you jamming to?
author=Arandomgamemakerauthor=Allen HunterDitto, but i sort of lost interest when i deleted my initial level file.author=ArandomgamemakerCheers, Chrono Trigger is my favorite RPG of all time.
Unless if I was playing the game on the original SNES or better yet through emulation with a USB port for a controller, then I would lose interest too. The PlayStation re-release is only worth getting if you are a completist or you do it for the bonus content (which is a bit innovative I say).














